Laevatain — Talents & Potentials
Operator Talents
Lv. 1 Break Stage
After the controlled operator's Final Strike or Finisher hits the enemy, Laevatain absorbs Heat Infliction from nearby enemies.
Every stack of Heat Infliction absorbed gives Laevatain 1 stack of Melting Flame (max stacks: 4).
After reaching 4 stacks, DMG dealt by Laevatain ignores 10 Heat Resistance of the enemy for 20s.
Laevatain also absorbs Heat Infliction from enemies defeated nearby.
Every stack of Heat Infliction absorbed gives Laevatain 1 stack of Melting Flame (max stacks: 4).
After reaching 4 stacks, DMG dealt by Laevatain ignores 10 Heat Resistance of the enemy for 20s.
Laevatain also absorbs Heat Infliction from enemies defeated nearby.
Lv. 2 Break Stage
After the controlled operator's Final Strike or Finisher hits the enemy, Laevatain absorbs Heat Infliction from nearby enemies.
Every stack of Heat Infliction absorbed gives Laevatain 1 stack of Melting Flame (max stacks: 4).
After reaching 4 stacks, DMG dealt by Laevatain ignores 15 Heat Resistance of the enemy for 20s.
Laevatain also absorbs Heat Infliction from enemies defeated nearby.
Every stack of Heat Infliction absorbed gives Laevatain 1 stack of Melting Flame (max stacks: 4).
After reaching 4 stacks, DMG dealt by Laevatain ignores 15 Heat Resistance of the enemy for 20s.
Laevatain also absorbs Heat Infliction from enemies defeated nearby.
Lv. 3 Break Stage
After the controlled operator's Final Strike or Finisher hits the enemy, Laevatain absorbs Heat Infliction from nearby enemies.
Every stack of Heat Infliction absorbed gives Laevatain 1 stack of Melting Flame (max stacks: 4).
After reaching 4 stacks, DMG dealt by Laevatain ignores 20 Heat Resistance of the enemy for 20s.
Laevatain also absorbs Heat Infliction from enemies defeated nearby.
Every stack of Heat Infliction absorbed gives Laevatain 1 stack of Melting Flame (max stacks: 4).
After reaching 4 stacks, DMG dealt by Laevatain ignores 20 Heat Resistance of the enemy for 20s.
Laevatain also absorbs Heat Infliction from enemies defeated nearby.
Lv. 1 Break Stage
When HP drops below 40%, gain 90% Protection and restore 5% Max HP per second for 4s. This effect triggers once every 120s.
Lv. 2 Break Stage
When HP drops below 40%, gain 90% Protection and restore 5% Max HP per second for 8s. This effect triggers once every 120s.
Logistics Skills
Facility bonus skills unlocked through breakthrough
Memory Crucible β Break Stage 1 Manufacturing Station
Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%
Memory Crucible γ Break Stage 3 Manufacturing Station
Assign to Manufacturing Cabin to grant operator EXP material production efficiency +30%
Undying Flames β Break Stage 2 Manufacturing Station
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%
Undying Flames γ Break Stage 4 Manufacturing Station
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%
Potential
Battle skill Smouldering Fire improved: Additional attack multiplier is increased to 1.2 times the original, and scoring a hit returns 20 SP.
Intellect +20, Basic Attack DMG Dealt +15%.
Battle skill Smouldering Fire improved: Duration of the Combustion applied by the skill is increased by 50%. DMG of the Combustion applied by the skills is increased to 1.5 times the original.
Ultimate Twilight improved: Ultimate Energy cost -15%.
Ultimate Twilight improved: Enhanced basic attack DMG multiplier is increased to 1.2 times the original; during the ultimate, every enemy defeated by Laevatain extends ultimate duration by +1s (max: +7s).