Da Pan — Talents & Potentials
Operator Talents
Lv. 1 Break Stage
After consuming 1 Vulnerability stack, Da Pan gains Physical DMG Dealt +4% for 10s. This effect can reach 4 stacks.
Lv. 2 Break Stage
After consuming 1 Vulnerability stack, Da Pan gains Physical DMG Dealt +6% for 10s. This effect can reach 4 stacks.
Lv. 1 Break Stage
Ultimate CHOP 'N DUNK! improved: For every enemy hit by the final sequence of the ultimate, gains 1 stack of Prep Ingredients for 20s (max stacks: 1). When Prep Ingredients is active, hitting an enemy with combo skills immediately shortens cooldown by 40% and consumes 1 stack of Prep Ingredients.
Lv. 2 Break Stage
Ultimate CHOP 'N DUNK! improved: For every enemy hit by the final sequence of the ultimate, gains 1 stack of Prep Ingredients for 20s (max stacks: 2). When Prep Ingredients is active, hitting an enemy with combo skills immediately shortens cooldown by 40% and consumes 1 stack of Prep Ingredients.
Logistics Skills
Facility bonus skills unlocked through breakthrough
Chef of Forage and Game α Break Stage 1 Grow Cabin
Assign to Growth Chamber to grant fungal matter growth rate +10%
Chef of Forage and Game β Break Stage 3 Grow Cabin
Assign to Growth Chamber to grant fungal matter growth rate +20%
Worldly Wisdom β Break Stage 2 Control Center
Assign to Control Nexus to grant all operators' Mood Regen +12%
Worldly Wisdom γ Break Stage 4 Control Center
Assign to Control Nexus to grant all operators' Mood Regen +16%
Potential
Ultimate CHOP 'N DUNK! improved: If the ultimate defeats at least one enemy, Da Pan deals +30% Physical DMG for 15s. This effect cannot stack.
Talent Salty or Mild improved: Prep Ingredients buff duration +10s, max stacks +1.
Strength +15, Physical DMG Dealt +8%.
Ultimate CHOP 'N DUNK! improved: Ultimate Energy cost -15%.
Battle skill FLIP DA WOK! improved: If the skill hits only one enemy, apply 1 more stack of Vulnerability on the target. Effect only triggers once every 45s.