Chivalric Virtues

Chivalric Virtues

Arts Unit
Base Information
Chivalric Virtues
Weapon Type Arts Unit
Rarity ★★★★★★
Stats Preview
Upgrade
Level 1
1 20 40 60 80 90
Base ATK EXP Required Gold Tickets Required Total EXP Total Gold Tickets
49 0 0 0 0

Upgrade — Milestones

Level Base ATK EXP Required Gold Tickets Required Total EXP Total Gold Tickets
1 49
10 93 150 480
20 142 1,900 200 8,890 640
30 191 4,940 500 47,660 4,550
40 240 6,320 640 105,540 10,400
50 289 8,580 860 179,530 17,860
60 338 13,740 1,380 290,540 29,010
70 387 39,510 3,400 535,780 51,040
80 436 90,620 11,590 1,203,710 123,850
90 485 171,160 32,900 2,524,080 341,390
Breakthrough

E1 Lv.20

Stage 1 · Level Cap: 40
Base Attribute Lv.2–5 Special Attribute Lv.1–4 Refinement Lv.1–4

E2 Lv.40

Stage 2 · Level Cap: 60
Base Attribute Lv.2–6 Special Attribute Lv.2–6 Refinement Lv.1–4

E3 Lv.60

Stage 3 · Level Cap: 80
Base Attribute Lv.3–8 Special Attribute Lv.2–7 Refinement Lv.1–4
Skill Attribute
Level Will Boost [L] HP Boost [L] Medicant: Blight Fervor
1 WIL+20 HP+10% Treatment Efficiency +10.0%.
After the wielder's skill provides HP treatment, the entire team gains ATK +9.0% for 15s.
Effects of the same name cannot stack.
2 WIL+36 HP+18% Treatment Efficiency +12.0%.
After the wielder's skill provides HP treatment, the entire team gains ATK +10.8% for 15s.
Effects of the same name cannot stack.
3 WIL+52 HP+26% Treatment Efficiency +14.0%.
After the wielder's skill provides HP treatment, the entire team gains ATK +12.6% for 15s.
Effects of the same name cannot stack.
4 WIL+68 HP+34% Treatment Efficiency +16.0%.
After the wielder's skill provides HP treatment, the entire team gains ATK +14.4% for 15s.
Effects of the same name cannot stack.
5 WIL+84 HP+42% Treatment Efficiency +18.0%.
After the wielder's skill provides HP treatment, the entire team gains ATK +16.2% for 15s.
Effects of the same name cannot stack.
6 WIL+100 HP+50% Treatment Efficiency +20.0%.
After the wielder's skill provides HP treatment, the entire team gains ATK +18.0% for 15s.
Effects of the same name cannot stack.
7 WIL+116 HP+58% Treatment Efficiency +22.0%.
After the wielder's skill provides HP treatment, the entire team gains ATK +19.8% for 15s.
Effects of the same name cannot stack.
8 WIL+132 HP+66% Treatment Efficiency +24.0%.
After the wielder's skill provides HP treatment, the entire team gains ATK +21.6% for 15s.
Effects of the same name cannot stack.
9 WIL+156 HP+78% Treatment Efficiency +28.0%.
After the wielder's skill provides HP treatment, the entire team gains ATK +25.2% for 15s.
Effects of the same name cannot stack.
Essence Attributes
Base Attribute Will Boost
Special Attribute HP Boost
Other Weapons with Same Stats
Skill Effect Treatment Efficiency Boost
Other Weapons with Same Stats