Delivery Guaranteed

Delivery Guaranteed

Arts Unit
Base Information
Delivery Guaranteed
Weapon Type Arts Unit
Rarity ★★★★★★
Stats Preview
Upgrade
Level 1
1 20 40 60 80 90
Base ATK EXP Required Gold Tickets Required Total EXP Total Gold Tickets
51 0 0 0 0

Upgrade — Milestones

Level Base ATK EXP Required Gold Tickets Required Total EXP Total Gold Tickets
1 51
10 96 150 480
20 146 1,900 200 8,890 640
30 197 4,940 500 47,660 4,550
40 247 6,320 640 105,540 10,400
50 298 8,580 860 179,530 17,860
60 348 13,740 1,380 290,540 29,010
70 399 39,510 3,400 535,780 51,040
80 449 90,620 11,590 1,203,710 123,850
90 500 171,160 32,900 2,524,080 341,390
Breakthrough

E1 Lv.20

Stage 1 · Level Cap: 40
Base Attribute Lv.2–5 Special Attribute Lv.1–4 Refinement Lv.1–4

E2 Lv.40

Stage 2 · Level Cap: 60
Base Attribute Lv.2–6 Special Attribute Lv.2–6 Refinement Lv.1–4

E3 Lv.60

Stage 3 · Level Cap: 80
Base Attribute Lv.3–8 Special Attribute Lv.2–7 Refinement Lv.1–4
Skill Attribute
Level Will Boost [L] Ultimate Gain Efficiency Boost [L] Pursuit: Duty Fulfilled
1 WIL+20 Ultimate Charge+6% Nature DMG Dealt +16.0%.
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +12.0% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +3.5%, up to a max of +{spell_dmg_up2*max_stack:0.0%}.
Effects of the same name cannot stack.
2 WIL+36 Ultimate Charge+10.7% Nature DMG Dealt +19.2%.
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +14.4% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +4.2%, up to a max of +{spell_dmg_up2*max_stack:0.0%}.
Effects of the same name cannot stack.
3 WIL+52 Ultimate Charge+15.5% Nature DMG Dealt +22.4%.
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +16.8% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +4.9%, up to a max of +{spell_dmg_up2*max_stack:0.0%}.
Effects of the same name cannot stack.
4 WIL+68 Ultimate Charge+20.2% Nature DMG Dealt +25.6%.
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +19.2% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +5.6%, up to a max of +{spell_dmg_up2*max_stack:0.0%}.
Effects of the same name cannot stack.
5 WIL+84 Ultimate Charge+25% Nature DMG Dealt +28.8%.
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +21.6% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +6.3%, up to a max of +{spell_dmg_up2*max_stack:0.0%}.
Effects of the same name cannot stack.
6 WIL+100 Ultimate Charge+29.8% Nature DMG Dealt +32.0%.
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +24.0% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +7.0%, up to a max of +{spell_dmg_up2*max_stack:0.0%}.
Effects of the same name cannot stack.
7 WIL+116 Ultimate Charge+34.5% Nature DMG Dealt +35.2%.
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +26.4% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +7.7%, up to a max of +{spell_dmg_up2*max_stack:0.0%}.
Effects of the same name cannot stack.
8 WIL+132 Ultimate Charge+39.3% Nature DMG Dealt +38.4%.
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +28.8% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +8.4%, up to a max of +{spell_dmg_up2*max_stack:0.0%}.
Effects of the same name cannot stack.
9 WIL+156 Ultimate Charge+46.4% Nature DMG Dealt +44.8%.
After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +33.6% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +9.8%, up to a max of +{spell_dmg_up2*max_stack:0.0%}.
Effects of the same name cannot stack.
Essence Attributes
Base Attribute Will Boost
Special Attribute Ultimate Gain Boost
Other Weapons with Same Stats
Skill Effect Pursuit
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