Resident Operators

Filter

By Room

By Effect

Ember

★6 Equip Slots: 2
Special Northern Training β MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%

Special Northern Training γ MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +30%

Keepers of the Banner α Reception Room

Reach E2 to unlock

Assign to Reception Room to grant operators a small Clue 4 Rate-UP: Order of Steel Oath (activates upon assignment; effects of the same type cannot stack)

Keepers of the Banner β Reception Room

Reach E4 to activate

Assign to Reception Room to grant operators Clue 4 Rate-UP: Order of Steel Oath (activates upon assignment; effects of the same type cannot stack)

Gilberta

★6 Equip Slots: 2
Messengerial Processing β MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%

Messengerial Processing γ MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%

Messengerial Arms Mastery β MFG Cabin

Reach E2 to unlock

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%

Messengerial Arms Mastery γ MFG Cabin

Reach E4 to activate

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +30%

Lifeng

★6 Equip Slots: 2
Youthful Ambition β Control Nexus

Reach E1 to unlock

Assign to Control Nexus to grant all operators' Mood Regen +12%

Youthful Ambition γ Control Nexus

Reach E3 to activate

Assign to Control Nexus to grant all operators' Mood Regen +16%

Laddie Reliable α Reception Room

Reach E2 to unlock

Assign to Reception Room to grant operators a small Clue 3 Rate-UP: HAS (activates upon assignment; effects of the same type cannot stack)

Laddie Reliable β Reception Room

Reach E4 to activate

Assign to Reception Room to grant operators Clue 3 Rate-UP: HAS (activates upon assignment; effects of the same type cannot stack)

Laevatain

★6 Equip Slots: 2
Memory Crucible β MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%

Memory Crucible γ MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +30%

Undying Flames β MFG Cabin

Reach E2 to unlock

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%

Undying Flames γ MFG Cabin

Reach E4 to activate

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%

Yvonne

★6 Equip Slots: 2
Fungal Pigment Extraction β Growth Chamber

Reach E1 to unlock

Assign to Growth Chamber to grant fungal matter growth rate +20%

Fungal Pigment Extraction γ Growth Chamber

Reach E3 to activate

Assign to Growth Chamber to grant fungal matter growth rate +30%

Fashionista β Growth Chamber

Reach E2 to unlock

Assign to Growth Chamber to slow Mood Drop of all operators in it by 14%

Fashionista γ Growth Chamber

Reach E4 to activate

Assign to Growth Chamber to slow Mood Drop of all operators in it by 18%

Ardelia

★6 Equip Slots: 2
Tales of the Land β Reception Room

Reach E1 to unlock

Assign to Reception Room to grant operator clue collecting efficiency +20%

Tales of the Land γ Reception Room

Reach E3 to activate

Assign to Reception Room to grant operator clue collecting efficiency +30%

Mr. Dolly's Game β Reception Room

Reach E2 to unlock

Assign to Reception Room to slow Mood Drop of all operators in it by 14%

Mr. Dolly's Game γ Reception Room

Reach E4 to activate

Assign to Reception Room to slow Mood Drop of all operators in it by 18%

Last Rite

★6 Equip Slots: 2
Cemetery Gardening β Growth Chamber

Reach E1 to unlock

Assign to Growth Chamber to grant vitrified plant growth rate +20%

Cemetery Gardening γ Growth Chamber

Reach E3 to activate

Assign to Growth Chamber to grant vitrified plant growth rate +30%

Fame of the Royal Courts α Reception Room

Reach E2 to unlock

Assign to Reception Room to grant operators a small Clue 7 Rate-UP: Seš'qa (activates upon assignment; effects of the same type cannot stack)

Fame of the Royal Courts β Reception Room

Reach E4 to activate

Assign to Reception Room to grant operators Clue 7 Rate-UP: Seš'qa (activates upon assignment; effects of the same type cannot stack)

Tangtang

★6 Equip Slots: 2
Supreme Chief β Growth Chamber

Reach E1 to unlock

Assign to Growth Chamber to slow Mood Drop of all operators in it by 14%

Supreme Chief γ Growth Chamber

Reach E3 to activate

Assign to Growth Chamber to slow Mood Drop of all operators in it by 18%

River's Daughter β Growth Chamber

Reach E2 to unlock

Assign to Growth Chamber to grant vitrified plant growth rate +20%

River's Daughter γ Growth Chamber

Reach E4 to activate

Assign to Growth Chamber to grant vitrified plant growth rate +30%

Rossi

★6 Equip Slots: 2
Clan Etiquette β Reception Room

Reach E1 to unlock

Assign to Reception Room to slow Mood Drop of all operators in it by 14%

Clan Etiquette γ Reception Room

Reach E3 to activate

Assign to Reception Room to slow Mood Drop of all operators in it by 18%

Scent of the Hunt β Reception Room

Reach E2 to unlock

Assign to Reception Room to grant operator clue collecting efficiency +20%

Scent of the Hunt γ Reception Room

Reach E4 to activate

Assign to Reception Room to grant operator clue collecting efficiency +30%

Pogranichnik

★6 Equip Slots: 2
Hone the Weapons β MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%

Hone the Weapons γ MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +30%

Morale Boost β MFG Cabin

Reach E2 to unlock

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%

Morale Boost γ MFG Cabin

Reach E4 to activate

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%

Zhuang Fangyi

★6 Equip Slots: 2
Viceroy Experience β MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%

Viceroy Experience γ MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%

Tianshi Chi Meditation β MFG Cabin

Reach E2 to unlock

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%

Tianshi Chi Meditation γ MFG Cabin

Reach E4 to activate

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +30%

Perlica

★5 Equip Slots: 2
Supervisor α Control Nexus

Reach E1 to unlock

Assign to Control Nexus to grant all operators' Mood Regen +8%

Supervisor β Control Nexus

Reach E3 to activate

Assign to Control Nexus to grant all operators' Mood Regen +12%

Protocol Redistribution β MFG Cabin

Reach E2 to unlock

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%

Protocol Redistribution γ MFG Cabin

Reach E4 to activate

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +30%

Chen Qianyu

★5 Equip Slots: 2
Blade Critique α MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10%

Blade Critique β MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%

Jadeworking β Growth Chamber

Reach E2 to unlock

Assign to Growth Chamber to grant rare mineral growth rate +20%

Jadeworking γ Growth Chamber

Reach E4 to activate

Assign to Growth Chamber to grant rare mineral growth rate +30%

Wulfgard

★5 Equip Slots: 2
Pack Techniques α MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +10%

Pack Techniques β MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%

Knack for the Wildlands β Growth Chamber

Reach E2 to unlock

Assign to Growth Chamber to grant rare mineral growth rate +20%

Knack for the Wildlands γ Growth Chamber

Reach E4 to activate

Assign to Growth Chamber to grant rare mineral growth rate +30%

Arclight

★5 Equip Slots: 2
Blade of the Wildlands α MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10%

Blade of the Wildlands β MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%

Hanna Traditions α Reception Room

Reach E2 to unlock

Assign to Reception Room to grant operators a small Clue 6 Rate-UP: Hannabit Circuit (activates upon assignment; effects of the same type cannot stack)

Hanna Traditions β Reception Room

Reach E4 to activate

Assign to Reception Room to grant operators Clue 6 Rate-UP: Hannabit Circuit (activates upon assignment; effects of the same type cannot stack)

Xaihi

★5 Equip Slots: 2
Standardized Scripting α MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +10%

Standardized Scripting β MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%

Murmuring Session α Reception Room

Reach E2 to unlock

Assign to Reception Room to grant operators a small Clue 5 Rate-UP: Cabal of Tranquility (activates upon assignment; effects of the same type cannot stack)

Murmuring Session β Reception Room

Reach E4 to activate

Assign to Reception Room to grant operators Clue 5 Rate-UP: Cabal of Tranquility (activates upon assignment; effects of the same type cannot stack)

Avywenna

★5 Equip Slots: 2
Residence Advisor α Control Nexus

Reach E1 to unlock

Assign to Control Nexus to grant all operators' Mood Regen +8%

Residence Advisor β Control Nexus

Reach E3 to activate

Assign to Control Nexus to grant all operators' Mood Regen +12%

Messenger's Secret α Reception Room

Reach E2 to unlock

Assign to Reception Room to grant operators a small Clue 2 Rate-UP: TGCC (activates upon assignment; effects of the same type cannot stack)

Messenger's Secret β Reception Room

Reach E4 to activate

Assign to Reception Room to grant operators Clue 2 Rate-UP: TGCC (activates upon assignment; effects of the same type cannot stack)

Snowshine

★5 Equip Slots: 2
Rescuer's Perseverance α MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 10%

Rescuer's Perseverance β MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%

Happy-Go-Lucky β Control Nexus

Reach E2 to unlock

Assign to Control Nexus to grant all operators' Mood Regen +12%

Happy-Go-Lucky γ Control Nexus

Reach E4 to activate

Assign to Control Nexus to grant all operators' Mood Regen +16%

Da Pan

★5 Equip Slots: 2
Chef of Forage and Game α Growth Chamber

Reach E1 to unlock

Assign to Growth Chamber to grant fungal matter growth rate +10%

Chef of Forage and Game β Growth Chamber

Reach E3 to activate

Assign to Growth Chamber to grant fungal matter growth rate +20%

Worldly Wisdom β Control Nexus

Reach E2 to unlock

Assign to Control Nexus to grant all operators' Mood Regen +12%

Worldly Wisdom γ Control Nexus

Reach E4 to activate

Assign to Control Nexus to grant all operators' Mood Regen +16%

Alesh

★5 Equip Slots: 2
Casual Angling α Control Nexus

Reach E1 to unlock

Assign to Control Nexus to grant all operators' Mood Regen +8%

Casual Angling β Control Nexus

Reach E3 to activate

Assign to Control Nexus to grant all operators' Mood Regen +12%

Anglers' Intel Network α Reception Room

Reach E2 to unlock

Assign to Reception Room to grant operators a small Clue 1 Rate-UP: UWST (activates upon assignment; effects of the same type cannot stack)

Anglers' Intel Network β Reception Room

Reach E4 to activate

Assign to Reception Room to grant operators Clue 1 Rate-UP: UWST (activates upon assignment; effects of the same type cannot stack)

Akekuri

★4 Equip Slots: 2
Coffee or Tea α MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 10%

Coffee or Tea β MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%

Icebreaker β Reception Room

Reach E2 to unlock

Assign to Reception Room to slow Mood Drop of all operators in it by 14%

Icebreaker γ Reception Room

Reach E4 to activate

Assign to Reception Room to slow Mood Drop of all operators in it by 18%

Catcher

★4 Equip Slots: 2
Silent Caretaker α Control Nexus

Reach E1 to unlock

Assign to Control Nexus to grant all operators' Mood Regen +8%

Silent Caretaker β Control Nexus

Reach E3 to activate

Assign to Control Nexus to grant all operators' Mood Regen +12%

Grounded Approach β Growth Chamber

Reach E2 to unlock

Assign to Growth Chamber to slow Mood Drop of all operators in it by 14%

Grounded Approach γ Growth Chamber

Reach E4 to activate

Assign to Growth Chamber to slow Mood Drop of all operators in it by 18%

Estella

★4 Equip Slots: 2
Fragmented Rest α Control Nexus

Reach E1 to unlock

Assign to Control Nexus to grant all operators' Mood Regen +8%

Fragmented Rest β Control Nexus

Reach E3 to activate

Assign to Control Nexus to grant all operators' Mood Regen +12%

Frequency Monitoring β Reception Room

Reach E2 to unlock

Assign to Reception Room to grant operator clue collecting efficiency +20%

Frequency Monitoring γ Reception Room

Reach E4 to activate

Assign to Reception Room to grant operator clue collecting efficiency +30%

Fluorite

★4 Equip Slots: 2
Wildlands Trekker α Growth Chamber

Reach E1 to unlock

Assign to Growth Chamber to grant rare mineral growth rate +10%

Wildlands Trekker β Growth Chamber

Reach E3 to activate

Assign to Growth Chamber to grant rare mineral growth rate +20%

Reader of Emotions β Control Nexus

Reach E2 to unlock

Assign to Control Nexus to grant all operators' Mood Regen +12%

Reader of Emotions γ Control Nexus

Reach E4 to activate

Assign to Control Nexus to grant all operators' Mood Regen +16%

Antal

★4 Equip Slots: 2
Experimental Arts Unit α MFG Cabin

Reach E1 to unlock

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10%

Experimental Arts Unit β MFG Cabin

Reach E3 to activate

Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%

Pun-isher Studies β Growth Chamber

Reach E2 to unlock

Assign to Growth Chamber to slow Mood Drop of all operators in it by 14%

Pun-isher Studies γ Growth Chamber

Reach E4 to activate

Assign to Growth Chamber to slow Mood Drop of all operators in it by 18%

Favorability System

Relation Levels

The game shows favorability only as a percentage, with each tier spanning 100% (max 200% at Trust). The conversion is piecewise linear: inside Friendly, every 1% needs 3 favorability points; inside Close, every 1% needs 12 points — Close progresses roughly 4× slower than Friendly.

The values in this table are based on end.wiki community testing and inference; 100% accuracy cannot yet be confirmed. If you notice a discrepancy with the in-game display, please submit data via the page's feedback entry to help us calibrate.

Level Favorability % Favorability value Description
Lv. 1 0% – 99% 0 – 299 Friendly
Lv. 2 100% – 199% 300 – 1,499 Close
Lv. 3 200% ≥ 1,500 Trusting

Gift Favorability Multiplier

Gift favor gain to the same operator decays by tier: before the first cap is reached, gifts count at 100%; beyond it, the multiplier drops to the next tier. Resets on daily refresh.

# Multiplier Daily Favor Cap
1 100% 60
2 50% 90
3 25% 105