Reception Room

Reception Room (Display) The Reception Room has special areas for showcasing operator CVs, weapons, medals, and other items. It also has a special teleportation portal to visit a friend's ship.

Reception Room (Clues) The Reception Room can collect clues and engage in clue exchanges to earn credits.

Reception Room (Display)

Cabin Levels Cost Upgrade Requirements
Lv. 1 Progress through the main story to unlock this cabin

Reception Room (Clues)

Cabin Levels Cost Upgrade Requirements
Lv. 1 Reach Control Nexus Lv.3 and progress through the main story to unlock this cabin
Lv. 2
Aerospace Material I Aerospace Material I ×8 Aerospace Material I ★★★ A basic construction material. Can be used to upgrade <i>Dijiang</i>. Overview › T-Creds T-Creds ×2,000 T-Creds ★★★★ TC for short. This currency is recognized and used in many places.
Reach Control Nexus Lv.4 to upgrade this cabin
Lv. 3 Reach Control Nexus Lv.5 to upgrade this cabin

Clue Types

Clue: UWST
Clue: TGCC
Clue: HAS
Clue: Order of Steel Oath
Clue: Cabal of Tranquility
Clue: Hannabit Circuit
Clue: Seš'qa

Reception Room (Clues) Reward Parameters

Each successful clue reward scales with the Reception Room (Clues) level and the operators assigned to it. Per-trigger Credits = Base Credits + min(assigned operators, Max Counted) × Extra Credits/Operator, capped by Max Extra Credits.

Cabin Levels Base Credits Extra Credits / Operator Max Extra Credits Max Counted Operators
Lv. 1 200 +15 150 10
Lv. 2 300 +15 225 15
Lv. 3 400 +15 300 20

Earning Credits

Clues can only be gifted to friends or recycled — they are not tradable. Credits come from gifting, receiving friend gifts, recycling duplicates, and a reward for each clue successfully collected.

Source Credits
Gift a clue to a friend (each) +30
If the friend needs it (extra) +10
Receive from a friend (first 3/day) +25 / +15 / +5
Recycle a duplicate clue (each) +5
Each clue successfully collected +20

Recommended Operators

Operators that boost this room's stats when stationed. Grouped by effect; within each group, sorted by upgraded-tier bonus descending.

Operator clue collecting efficiency boost

Operator Base Skill Note
Ardelia ★6
Tales of the Land β +20% (E1) Tales of the Land γ +30% (E3)
Also gains In-cabin Mood Drop reduction +18%
Rossi ★6
Scent of the Hunt β +20% (E2) Scent of the Hunt γ +30% (E4)
Also gains In-cabin Mood Drop reduction +18%
Estella ★4
Frequency Monitoring β +20% (E2) Frequency Monitoring γ +30% (E4)

Specific clue rate-UP

Operator Base Skill Note
Ember ★6
Keepers of the Banner α Clue: Order of Steel Oath L1 (E2) Keepers of the Banner β Clue: Order of Steel Oath L2 (E4)
Lifeng ★6
Laddie Reliable α Clue: HAS L1 (E2) Laddie Reliable β Clue: HAS L2 (E4)
Last Rite ★6
Fame of the Royal Courts α Clue: Seš'qa L1 (E2) Fame of the Royal Courts β Clue: Seš'qa L2 (E4)
Mi Fu ★6
Secret Informants α Clue: HAS L1 (E1) Secret Informants β Clue: HAS L2 (E3)
Arclight ★5
Hanna Traditions α Clue: Hannabit Circuit L1 (E2) Hanna Traditions β Clue: Hannabit Circuit L2 (E4)
Xaihi ★5
Murmuring Session α Clue: Cabal of Tranquility L1 (E2) Murmuring Session β Clue: Cabal of Tranquility L2 (E4)
Avywenna ★5
Messenger's Secret α Clue: TGCC L1 (E2) Messenger's Secret β Clue: TGCC L2 (E4)
Alesh ★5
Anglers' Intel Network α Clue: UWST L1 (E2) Anglers' Intel Network β Clue: UWST L2 (E4)

In-cabin Mood Drop reduction

Operator Base Skill Note
Ardelia ★6
Mr. Dolly's Game β +14% (E2) Mr. Dolly's Game γ +18% (E4)
Also gains Operator clue collecting efficiency boost +30%
Rossi ★6
Clan Etiquette β +14% (E1) Clan Etiquette γ +18% (E3)
Also gains Operator clue collecting efficiency boost +30%
Akekuri ★4
Icebreaker β +14% (E2) Icebreaker γ +18% (E4)