Process: Cold Start
Accept location No map marker available
Brief
The final mission has begun. The Endministrator lands at the surface and sees "her" waiting at the place.
Steps
1 Go forth No map marker available
Possible objectives
- Go over the obstacle
- Keep pace with the past
Radio
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Originium is the pillar of life, the link that connects everyone.
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This expedition must not fail.
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This *will* be a difficult campaign.
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Zip across when you're ready.
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The Aggeloi grow in number.
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Press on. This challenge cannot stop us.
2 Use the zipline to get across the chasm No map marker available
Radio
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The enemy is here. Time to fight.
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Aggeloi, a most alien lifeform that never tires.
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For over a hundred years we resisted their ruin and devastation.
3 Keep pace with the past No map marker available
Possible objectives
- Defeat the enemies
- Keep advancing
Radio
Endministrator
These flowers are...
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A legacy. A tomb. A lonely soul never meant to bear such burdens.
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In the end ... you chose not to let go.
4 Use the zipline to get across the chasm No map marker available
5 Go to the tower No map marker available
Possible objectives
- Defeat the enemies
- Go to the tower
- Defeat the enemies
Radio
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We can no longer retreat. Let's stride forth.
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Use your true weapon. Forge a path for the living.
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Life always fights back. It is our nature, and our fate.
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Rise from ruin, and be reborn in the ashes.
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The end draws closer.
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Cross this chasm to face your final trial.
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She's still breathing! We can save her!
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Stay with me, child. We won't leave you. We're right here.
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Feeling cold? Here, come closer... Feeling warmer now?
6 Go to the tower No map marker available
Possible objectives
- Walk through the lea of flowers
Radio
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You traveled beyond the stars, through death as chill as the cosmic abyss, yet your heart kept hope alive.
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For our sake, and for the days to come — you sacrificed yourself.
7 Use the zipline to enter the battle No map marker available
Possible objectives
- Vanquish the enemies
Radio
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Truth be told, I've always wished ... that you would find the answer on your own...
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And find your true self...
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Careful, don't get hit.
8 Keep pace with the past No map marker available
Radio
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Now! Break its arm!
9 Keep advancing No map marker available
Possible objectives
- Walk upon the hero's arm
Radio
Endministrator
Even you ... have decided to help me.
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Hold the line! Let none pass through our defenses!
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Ammo's low, but the crew is firm... How many squads does he need?
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Survivors? Here? Where are the medics?
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I barely felt that, Rockbugger! Is that all you've got?
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Its powers are running rampant...
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Unleash your full attack!
10 Enter the past No map marker available
Radio
D
Deep Murmurs (of Ereignis)
O'er boundless realms no crown endureth evermore.
D
Deep Murmurs (of Ereignis)
Glory lifteth thee.
D
Deep Murmurs (of Ereignis)
Honour enthroneth thee.
D
Deep Murmurs (of Ereignis)
Time seizeth thee.
11 Reach the end point No map marker available
12 Defeat Ereignis
Radio
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That voice... We must stop that countdown!
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Death ... is nearing the shore...
D
Deep Murmurs (of Ereignis)
Dawn. Dusk.
13 Go forth and awaken life
Radio
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Name... How about ... Perlica?
Other dialogue
3 Game scripting dialogue not tied to a specific quest step.
D
Deep Murmurs (of Ereignis)
Saw I the throne-bearer, lost unto his lore.
D
Deep Murmurs (of Ereignis)
Saw I the war-wielder, fall'n amid the gore.
D
Deep Murmurs (of Ereignis)
Saw I the grave-mocker, lost upon death's shore.
Interactive dialogue
12 Triggered by interacting with scene objects (tombstones ×4); not played unless the player engages.
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You cannot remember these names but they trigger a sense of sorrow that brings slight pain to your chest. You try to think back but only recall fragmented images.
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You see a crumbling ark, silently steering away from the ravaged land.
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A gossamer of nostalgia envelops you. A voice stirs a list of names...
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Kal'tsit, Theresa, Theresis...
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Scout, Ace, Outcast, Whitesmith...
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Buldrokkas'tee, Yelena, Kristen Wright, Rankin...
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The voice intends to continue, but it suddenly disappears like melting snow.
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Only that every step you take is still planted upon solid ground, and every breath an inhalation of frigid air.
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Words of different languages overlap upon this tombstone. You try to make out the letters but you realize that they are flowing, colliding, and fighting each other. Your head hurts from this attempt.
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This is the history of countless individuals and it recites the same tale. Everyone now rests in this place. You must press forward.
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This tombstone has been split through the middle. Its words are barely legible. You notice a shadow dancing in the cracks.
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It could've been yours all along — you suddenly recall — a fate meant just for you.