MFG Cabin
The Manufacturing Cabin can be used to manufacture progression materials for operators and weapons.
When a friend gives you an assist, the Manufacturing Cabin produces Booster Points that can be used to speed up the cabin's manufacturing task. Unused Booster Points expire at the end of the day.
Unlock Condition
| Level | Cost | Upgrade Requirements |
|---|---|---|
| Lv. 1 | Reach Control Nexus Lv.1 to build this cabin | |
| Lv. 2 | Aerospace Material I ×6 Aerospace Material I ★★★ A basic construction material. Can be used to upgrade <i>Dijiang</i>. Overview › T-Creds ×1,500 T-Creds ★★★★ TC for short. This currency is recognized and used in many places. | Reach Control Nexus Lv.2 to upgrade this cabin |
| Lv. 3 | Aerospace Material I ×12 Aerospace Material I ★★★ A basic construction material. Can be used to upgrade <i>Dijiang</i>. Overview › Aerospace Material II ×6 Aerospace Material II ★★★★ An advanced industrial construction material. Can be used to upgrade <i>Dijiang</i>. Overview › T-Creds ×5,000 T-Creds ★★★★ TC for short. This currency is recognized and used in many places. | Reach Control Nexus Lv.4 to upgrade this cabin |
Manufacture Cabin Parameters
Each Manufacture Cabin level increases its capacity pool, operator slots and unlocked recipes. Capacity pool is the maximum total capacity the cabin can run in parallel; a recipe occupies its per-batch value each time you queue it, so max parallel batches = capacity pool ÷ per-batch value. Capacity does NOT speed up a single batch — that depends on the production rate below.
Recipes
Crafting time per batch = Batch progress ÷ production rate (progress/s). The rate references game constants (default 100 progress/s when operators are assigned, 40/s when unassigned) and is further boosted by assigned operators' operators' base skills. Example: a recipe with 8,800,000 progress takes about 24.4 h at the default rate (100/s), or about 61.1 h at the base rate (40/s). Parallel capacity only decides how many batches can run at once — it does not speed up a single batch.
Combat Records
Advanced Cognitive Carrier
Advanced Combat Record
Elementary Cognitive Carrier
Intermediate Combat Record
Elementary Combat Record
Weapon Experience
Arms INSP Set
Arms INSP Kit
Arms Inspector
Aerospace Material I ×3
T-Creds ×1,500
Aerospace Material II ×6
Elementary Combat Record
Arms Inspector
Intermediate Combat Record
Elementary Cognitive Carrier
Arms INSP Kit
Advanced Combat Record
Advanced Cognitive Carrier
Arms INSP Set